Struct WeaponData
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: AltV.Net.CApi.dll
Syntax
public struct WeaponData : IEquatable<WeaponData>
Constructors
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WeaponData(UInt32, Byte, UInt32[])
Declaration
public WeaponData(uint hash, byte tintIndex, uint[] components)
Parameters
Type |
Name |
Description |
System.UInt32 |
hash |
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System.Byte |
tintIndex |
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System.UInt32[] |
components |
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Fields
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Components
Declaration
Field Value
Type |
Description |
System.UInt32[] |
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Empty
Declaration
public static WeaponData Empty
Field Value
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Hash
Declaration
Field Value
Type |
Description |
System.UInt32 |
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TintIndex
Declaration
Field Value
Type |
Description |
System.Byte |
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Methods
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Equals(WeaponData)
Declaration
public bool Equals(WeaponData other)
Parameters
Returns
Type |
Description |
System.Boolean |
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Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
System.Object |
obj |
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Returns
Type |
Description |
System.Boolean |
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Overrides
System.ValueType.Equals(System.Object)
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GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type |
Description |
System.Int32 |
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Overrides
System.ValueType.GetHashCode()
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ToString()
Declaration
public override string ToString()
Returns
Type |
Description |
System.String |
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Overrides
System.ValueType.ToString()
Implements
System.IEquatable<T>