Class WeaponDamageResponse
Inheritance
System.Object
WeaponDamageResponse
Implements
System.IEquatable<WeaponDamageResponse>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AltV.Net.Data
Assembly: AltV.Net.dll
Syntax
public class WeaponDamageResponse : IEquatable<WeaponDamageResponse>
Constructors
| Improve this Doc View SourceWeaponDamageResponse(Boolean, Nullable<UInt32>)
Declaration
public WeaponDamageResponse(bool notCancel, uint? Damage)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | notCancel | |
System.Nullable<System.UInt32> | Damage |
Properties
| Improve this Doc View SourceDamage
Declaration
public uint? Damage { get; set; }
Property Value
Type | Description |
---|---|
System.Nullable<System.UInt32> |
notCancel
Declaration
public bool notCancel { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Operators
| Improve this Doc View SourceImplicit(Boolean to WeaponDamageResponse)
Declaration
public static implicit operator WeaponDamageResponse(bool val)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | val |
Returns
Type | Description |
---|---|
WeaponDamageResponse |
Implicit(UInt32 to WeaponDamageResponse)
Declaration
public static implicit operator WeaponDamageResponse(uint val)
Parameters
Type | Name | Description |
---|---|---|
System.UInt32 | val |
Returns
Type | Description |
---|---|
WeaponDamageResponse |
Implements
System.IEquatable<T>