| NoCriticalHits |
|
2 |
| DrownsInWater |
|
3 |
| DisableReticuleFixedLockon |
|
4 |
| UpperBodyDamageAnimsOnly |
|
7 |
| NeverLeavesGroup |
|
13 |
| BlockNonTemporaryEvents |
|
17 |
| CanPunch |
|
18 |
| IgnoreSeenMelee |
|
24 |
| GetOutUndriveableVehicle |
|
29 |
| CanFlyThruWindscreen |
|
32 |
| DiesWhenRagdoll |
|
33 |
| HasHelmet |
|
34 |
| PutOnMotorcycleHelmet |
|
35 |
| DontTakeOffHelmet |
|
36 |
| DisableEvasiveDives |
|
39 |
| DontInfluenceWantedLevel |
|
42 |
| DisablePlayerLockon |
|
43 |
| DisableLockonToRandomPeds |
|
44 |
| AllowLockonToFriendlyPlayers |
|
45 |
| BeingDeleted |
|
47 |
| BlockWeaponSwitching |
|
48 |
| NoCollision |
|
52 |
| IsShooting |
|
58 |
| WasShooting |
|
59 |
| IsOnGround |
|
60 |
| WasOnGround |
|
61 |
| InVehicle |
|
62 |
| OnMount |
|
63 |
| AttachedToVehicle |
|
64 |
| IsSwimming |
|
65 |
| WasSwimming |
|
66 |
| IsSkiing |
|
67 |
| IsSitting |
|
68 |
| KilledByStealth |
|
69 |
| KilledByTakedown |
|
70 |
| Knockedout |
|
71 |
| IsSniperScopeActive |
|
72 |
| SuperDead |
|
73 |
| UsingCoverPoint |
|
75 |
| IsInTheAir |
|
76 |
| IsAimingGun |
|
78 |
| ForcePedLoadCover |
|
93 |
| VaultFromCover |
|
97 |
| IsDrunk |
|
100 |
| ForcedAim |
|
101 |
| IsNotRagdollAndNotPlayingAnim |
|
104 |
| ForceReload |
|
105 |
| DontActivateRagdollFromVehicleImpact |
|
106 |
| DontActivateRagdollFromBulletImpact |
|
107 |
| DontActivateRagdollFromExplosions |
|
108 |
| DontActivateRagdollFromFire |
|
109 |
| DontActivateRagdollFromElectrocution |
|
110 |
| KeepWeaponHolsteredUnlessFired |
|
113 |
| GetOutBurningVehicle |
|
116 |
| BumpedByPlayer |
|
117 |
| RunFromFiresAndExplosions |
|
118 |
| TreatAsPlayerDuringTargeting |
|
119 |
| IsHandCuffed |
|
120 |
| IsAnkleCuffed |
|
121 |
| DisableMelee |
|
122 |
| DisableUnarmedDrivebys |
|
123 |
| JustGetsPulledOutWhenElectrocuted |
|
124 |
| NmMessage466 |
|
125 |
| WillNotHotwireLawEnforcementVehicle |
|
126 |
| WillCommandeerRatherThanJack |
|
127 |
| CanBeAgitated |
|
128 |
| ForcePedToFaceLeftInCover |
|
129 |
| ForcePedToFaceRightInCover |
|
130 |
| BlockPedFromTurningInCover |
|
131 |
| KeepRelationshipGroupAfterCleanUp |
|
132 |
| ForcePedToBeDragged |
|
133 |
| PreventPedFromReactingToBeingJacked |
|
134 |
| IsScuba |
|
135 |
| WillArrestRatherThanJack |
|
136 |
|
137 |
| RidingTrain |
|
138 |
| ArrestResult |
|
139 |
| CanAttackFriendly |
|
140 |
| WillJackAnyPlayer |
|
141 |
| WillJackWantedPlayersRatherThanStealCar |
|
144 |
| ShootingAnimFlag |
|
145 |
| DisableLadderClimbing |
|
146 |
| StairsDetected |
|
147 |
| SlopeDetected |
|
148 |
| CowerInsteadOfFlee |
|
150 |
| CanActivateRagdollWhenVehicleUpsideDown |
|
151 |
| AlwaysRespondToCriesForHelp |
|
152 |
| DisableBloodPoolCreation |
|
153 |
| ShouldFixIfNoCollision |
|
154 |
| CanPerformArrest |
|
155 |
| CanPerformUncuff |
|
156 |
| CanBeArrested |
|
157 |
| PlayerPreferFrontSeatMP |
|
159 |
| IsInjured |
|
166 |
| DontEnterVehiclesInPlayersGroup |
|
167 |
| PreventAllMeleeTaunts |
|
169 |
| IsInjured2 |
|
170 |
| AlwaysSeeApproachingVehicles |
|
171 |
| CanDiveAwayFromApproachingVehicles |
|
172 |
| AllowPlayerToInterruptVehicleEntryExit |
|
173 |
| OnlyAttackLawIfPlayerIsWanted |
|
174 |
| PedsJackingMeDontGetIn |
|
177 |
| PedIgnoresAnimInterruptEvents |
|
179 |
| IsInCustody |
|
180 |
| ForceStandardBumpReactionThresholds |
|
181 |
| LawWillOnlyAttackIfPlayerIsWanted |
|
182 |
| IsAgitated |
|
183 |
|
184 |
| UseKinematicModeWhenStationary |
|
185 |
| EnableWeaponBlocking |
|
186 |
| HasHurtStarted |
|
187 |
| DisableHurt |
|
188 |
| PlayerIsWeird |
|
189 |
|
193 |
| UsingScenario |
|
194 |
| VisibleOnScreen |
|
195 |
| DontActivateRagdollOnVehicleCollisionWhenDead |
|
199 |
| HasBeenInArmedCombat |
|
200 |
| AvoidanceIgnoreAll |
|
202 |
| AvoidanceIgnoredByAll |
|
203 |
| AvoidanceIgnoreGroup1 |
|
204 |
| AvoidanceMemberOfGroup1 |
|
205 |
| ForcedToUseSpecificGroupSeatIndex |
|
206 |
| DisableExplosionReactions |
|
208 |
| DodgedPlayer |
|
209 |
| WaitingForPlayerControlInterrupt |
|
210 |
| ForcedToStayInCover |
|
211 |
| GeneratesSoundEvents |
|
212 |
| ListensToSoundEvents |
|
213 |
| AllowToBeTargetedInAVehicle |
|
214 |
| WaitForDirectEntryPointToBeFreeWhenExiting |
|
215 |
| OnlyRequireOnePressToExitVehicle |
|
216 |
| ForceExitToSkyDive |
|
217 |
| DontEnterLeadersVehicle |
|
220 |
| DisableExitToSkyDive |
|
221 |
| Shrink |
|
223 |
| MeleeCombat |
|
224 |
| DisablePotentialToBeWalkedIntoResponse |
|
225 |
| DisablePedAvoidance |
|
226 |
| ForceRagdollUponDeath |
|
227 |
| DisablePanicInVehicle |
|
229 |
| AllowedToDetachTrailer |
|
230 |
| IsHoldingProp |
|
236 |
| BlocksPathingWhenDead |
|
237 |
| ForceSkinCharacterCloth |
|
240 |
| DisableStoppingVehicleEngine |
|
241 |
| PhoneDisableTextingAnimations |
|
242 |
| PhoneDisableTalkingAnimations |
|
243 |
| PhoneDisableCameraAnimations |
|
244 |
| DisableBlindFiringInShotReactions |
|
245 |
| AllowNearbyCoverUsage |
|
246 |
| CanPlayInCarIdles |
|
248 |
| CanAttackNonWantedPlayerAsLaw |
|
249 |
| WillTakeDamageWhenVehicleCrashes |
|
250 |
| AICanDrivePlayerAsRearPassenger |
|
251 |
| PlayerCanJackFriendlyPlayers |
|
252 |
| IsOnStairs |
|
253 |
| AIDriverAllowFriendlyPassengerSeatEntry |
|
255 |
| AllowMissionPedToUseInjuredMovement |
|
257 |
| PreventUsingLowerPrioritySeats |
|
261 |
| DisableClosingVehicleDoor |
|
264 |
| TeleportToLeaderVehicle |
|
268 |
| AvoidanceIgnoreWeirdPedBuffer |
|
269 |
| OnStairSlope |
|
270 |
| DontBlipCop |
|
272 |
| ClimbedShiftedFence |
|
273 |
| KillWhenTrapped |
|
275 |
| EdgeDetected |
|
276 |
| AvoidTearGas |
|
279 |
| NoWrithe |
|
281 |
| OnlyUseForcedSeatWhenEnteringHeliInGroup |
|
282 |
| DisableWeirdPedEvents |
|
285 |
| ShouldChargeNow |
|
286 |
| RagdollingOnBoat |
|
287 |
| HasBrandishedWeapon |
|
288 |
| FreezePosition |
|
292 |
| DisableShockingEvents |
|
294 |
| NeverReactToPedOnRoof |
|
296 |
| DisableShockingDrivingOnPavementEvents |
|
299 |
| DisablePedConstraints |
|
301 |
| ForceInitialPeekInCover |
|
302 |
| DisableJumpingFromVehiclesAfterLeader |
|
305 |
| IsInCluster |
|
310 |
| ShoutToGroupOnPlayerMelee |
|
311 |
| IgnoredByAutoOpenDoors |
|
312 |
| NoPedMelee |
|
314 |
| CheckLoSForSoundEvents |
|
315 |
| CanSayFollowedByPlayerAudio |
|
317 |
| ActivateRagdollFromMinorPlayerContact |
|
318 |
| ForcePoseCharacterCloth |
|
320 |
| HasClothCollisionBounds |
|
321 |
| HasHighHeels |
|
322 |
| DontBehaveLikeLaw |
|
324 |
| DisablePoliceInvestigatingBody |
|
326 |
| DisableWritheShootFromGround |
|
327 |
| LowerPriorityOfWarpSeats |
|
328 |
| DisableTalkTo |
|
329 |
| DontBlip |
|
330 |
| IsSwitchingWeapon |
|
331 |
| IgnoreLegIkRestrictions |
|
332 |
| AllowTaskDoNothingTimeslicing |
|
339 |
| NotAllowedToJackAnyPlayers |
|
342 |
| AlwaysLeaveTrainUponArrival |
|
345 |
| OnlyWritheFromWeaponDamage |
|
347 |
| UseSloMoBloodVfx |
|
348 |
| EquipJetpack |
|
349 |
| PreventDraggedOutOfCarThreatResponse |
|
350 |
| ForceDeepSurfaceCheck |
|
356 |
| DisableDeepSurfaceAnims |
|
357 |
| DontBlipNotSynced |
|
358 |
| IsDuckingInVehicle |
|
359 |
| PreventAutoShuffleToTurretSeat |
|
360 |
| DisableEventInteriorStatusCheck |
|
361 |
| HasReserveParachute |
|
362 |
| UseReserveParachute |
|
363 |
| TreatDislikeAsHateWhenInCombat |
|
364 |
| OnlyUpdateTargetWantedIfSeen |
|
365 |
|
366 |
| PreventReactingToSilencedCloneBullets |
|
372 |
| DisableInjuredCryForHelpEvents |
|
373 |
| NeverLeaveTrain |
|
374 |
| DontDropJetpackOnDeath |
|
375 |
| DisableAutoEquipHelmetsInBikes |
|
380 |
| IsClimbingLadder |
|
388 |
| HasBareFeet |
|
389 |
| GoOnWithoutVehicleIfItIsUnableToGetBackToRoad |
|
391 |
| BlockDroppingHealthSnacksOnDeath |
|
392 |
| ForceThreatResponseToNonFriendToFriendMeleeActions |
|
394 |
| DontRespondToRandomPedsDamage |
|
395 |
| AllowContinuousThreatResponseWantedLevelUpdates |
|
396 |
| KeepTargetLossResponseOnCleanup |
|
397 |
| PlayersDontDragMeOutOfCar |
|
398 |
| BroadcastRepondedToThreatWhenGoingToPointShooting |
|
399 |
| IgnorePedTypeForIsFriendlyWith |
|
400 |
| TreatNonFriendlyAsHateWhenInCombat |
|
401 |
| DontLeaveVehicleIfLeaderNotInVehicle |
|
402 |
| AllowMeleeReactionIfMeleeProofIsOn |
|
404 |
| UseNormalExplosionDamageWhenBlownUpInVehicle |
|
407 |
| DisableHomingMissileLockForVehiclePedInside |
|
408 |
| DisableTakeOffScubaGear |
|
409 |
| Alpha |
|
410 |
| LawPedsCanFleeFromNonWantedPlayer |
|
411 |
| ForceBlipSecurityPedsIfPlayerIsWanted |
|
412 |
| IsHolsteringWeapon |
|
413 |
| UseGoToPointForScenarioNavigation |
|
414 |
| DontClearLocalPassengersWantedLevel |
|
415 |
| BlockAutoSwapOnWeaponPickups |
|
416 |
| ThisPedIsATargetPriorityForAI |
|
417 |
| IsSwitchingHelmetVisor |
|
418 |
| ForceHelmetVisorSwitch |
|
419 |
|
421 |
| DisableVehicleCombat |
|
422 |
| DisablePropKnockOff |
|
423 |
| FallsLikeAircraft |
|
424 |
| UseLockpickVehicleEntryAnimations |
|
426 |
| IgnoreInteriorCheckForSprinting |
|
427 |
| SwatHeliSpawnWithinLastSpottedLocation |
|
428 |
| DisableStartingVehicleEngine |
|
429 |
| IgnoreBeingOnFire |
|
430 |
| DisableTurretOrRearSeatPreference |
|
431 |
| DisableWantedHelicopterSpawning |
|
432 |
| UseTargetPerceptionForCreatingAimedAtEvents |
|
433 |
| DisableHomingMissileLockon |
|
434 |
| ForceIgnoreMaxMeleeActiveSupportCombatants |
|
435 |
| StayInDefensiveAreaWhenInVehicle |
|
436 |
| DontShoutTargetPosition |
|
437 |
| DisableHelmetArmor |
|
438 |
| PreventVehExitDueToInvalidWeapon |
|
441 |
| IgnoreNetSessionFriendlyFireCheckForAllowDamage |
|
442 |
| DontLeaveCombatIfTargetPlayerIsAttackedByPolice |
|
443 |
| CheckLockedBeforeWarp |
|
444 |
| DontShuffleInVehicleToMakeRoom |
|
445 |
| GiveWeaponOnGetup |
|
446 |
| DontHitVehicleWithProjectiles |
|
447 |
| DisableForcedEntryForOpenVehiclesFromTryLockedDoor |
|
448 |
| FiresDummyRockets |
|
449 |
| IsArresting |
|
450 |
| IsDecoyPed |
|
451 |
| HasEstablishedDecoy |
|
452 |
| BlockDispatchedHelicoptersFromLanding |
|
453 |
| DontCryForHelpOnStun |
|
454 |
| CanBeIncapacitated |
|
456 |
| MutableForcedAim |
|
457 |
| DontChangeTargetFromMelee |
|
458 |