Stream MLOs
This tutorial will show, how to add custom MLO to your server. For this tutorial we will use GTA IV Burgershot by Smallo.
Suggested tools
Creating the resources
- Open
dlc.rpf
or any other*.rpf
archive with one of suggested tools - Extract the archive like below. Place all
ybn
,ydd
,ydr
and other assets in one folder to load them all with one wildcard (you can split it in subfolders). You also need to describe each meta file. The Data Files List and examples can be found here. You can drag and drop the files.
Folder Structure
burgershot/
|-> stream/
| |-> basev/
| | |-> hi@vb_03_0.ybn
| | |-> vb_03_0.ybn
| | |-> vb_03_bld2_e_slod_children.ydd
| | |-> vb_03_bld2.ydr
| | \-> vb_03_vb_emissive_slod_children.ydd
| |-> collisions/
| | \-> BurgerShot.ybn
| |-> models/
| | |-> ab_burger.ydr
| | |-> ab_burger_divider.ydr
| | |-> ab_burger_frames.ydr
| | |-> ab_burger_frames3.ydr
| | |-> ab_burger_glassa.ydr
| | |-> ab_burger_glassb.ydr
| | |-> ab_burger_glassc.ydr
| | |-> ab_burger_glu.ydr
| | |-> ab_burger_glu2.ydr
| | |-> ab_burger_glu4.ydr
| | |-> ab_burger_glue2.ydr
| | |-> ab_burger_lod.ydr
| | |-> ab_burger_lod2.ydr
| | |-> ab_burger_main.ydr
| | |-> ab_burger_mat1.ydr
| | |-> ab_burger_mat2.ydr
| | |-> ab_burger_seat1c.ydr
| | |-> ab_burger_seat2l.ydr
| | |-> ab_burger_skirt.ydr
| | |-> ab_burger_wina.ydr
| | |-> ab_burger_winb.ydr
| | |-> ab_burger_winc.ydr
| | |-> ab_burgerbits.ydr
| | |-> ab_dinerbench.ydr
| | |-> ab_dinerchair.ydr
| | |-> ab_dinertable.ydr
| | |-> ab_vent_ceiling.ydr
| | |-> bm_burger_shelf2.ydr
| | |-> bm_burger_shelf_cb.ydr
| | |-> bm_chipfryer.ydr
| | |-> bm_ff_sink1.ydr
| | |-> bm_ff_table02.ydr
| | |-> bm_ff_table03.ydr
| | |-> bm_ff_table1.ydr
| | |-> bm_ff_table4.ydr
| | |-> bm_flappy_bin.ydr
| | |-> bm_frozen_dispence.ydr
| | |-> bm_griddle_small.ydr
| | |-> bm_handtowels.ydr
| | |-> bm_heater_lamp.ydr
| | |-> bm_heater_lamp2.ydr
| | |-> bm_pos_fastfood2.ydr
| | |-> bm_soda_dispence2.ydr
| | |-> bm_soda_dispense1.ydr
| | |-> burger_emissiv_ind5.ydr
| | |-> burger_occ2.ydr
| | |-> burger_occ3.ydr
| | |-> burger_occlusion.ydr
| | |-> cj_bs_07.ydr
| | |-> cj_bs_08.ydr
| | |-> cj_bs_1.ydr
| | |-> cj_bs_2.ydr
| | |-> cj_bs_3.ydr
| | |-> cj_bs_4.ydr
| | |-> cj_bs_door_l.ydr
| | |-> cj_bs_door_r.ydr
| | |-> cj_int_door_24.ydr
| | |-> gz_bs_chipfryer.ydr
| | |-> gz_burger_cook03.ydr
| | |-> gz_burger_cook1.ydr
| | |-> gz_burger_cook2.ydr
| | |-> gz_burgerlights.ydr
| | |-> gz_burgerlights2.ydr
| | |-> ind1_bs_halllight.ydr
| | |-> ind1_burgercounter.ydr
| | |-> ind1_toilet_signs.ydr
| | |-> ind1_toiletglue.ydr
| | |-> ind1_toiletgraf.ydr
| | |-> ind1_toiletpipes.ydr
| | |-> ind1_toiletshit.ydr
| | |-> ind1_toiletsink.ydr
| | |-> ind1_toiletsinkfilth.ydr
| | \-> ind_1_bsfridge.ydr
| |-> textures/
| | |-> ab_burgerprops.ytd
| | |-> bm_kitch_chrome.ytd
| | |-> cj_bs_post.ytd
| | |-> r1_burger_lod.ytd
| | |-> retail1_burgershot.ytd
| | |-> bm_fastffood_kitch.ytd
| | |-> burgerstand.ytd
| | |-> r1_burger_lod2.ytd
| | \-> retail1_burgershot1.ytd
| |-> _manifest.ymf
| |-> fastfood.ytyp
| |-> hei_vb_03.ymap
| |-> hei_vb_03_strm_0.ymap
| |-> indust_1.ytyp
| |-> int_door.ytyp
| |-> props_ab.ytyp
| |-> vb_03.ymap
| |-> vb_03_strm_0.ymap
| |-> vb_occl_01.ymap
| \-> vespucci_burgershot_milo_.ymap
|-> resource.toml
\-> stream.toml
resource.toml
type = 'dlc'
main = 'stream.toml'
client-files = [ 'stream/*' ]
stream.toml
files = [ 'stream/*' ]
[meta]
Add the burgershot
(folder name is your resource name) for the server.toml
file.