YBN
Explaination
YBN is one of the formats used in GTA V. It declares static collisions with connection of a .yft.
There're two types of YBN's:
| Low Details | High Details |
|---|---|
| name.ybn | hi[at]name.ybn |
Those collisions are formed by primitive shapes and low detailed shaping of the original form (See example)
Example
YBN's are used for vehicles, buildings, general enviroment and weapons.

Tools
| Preview | Editing |
|---|---|
| OpenIV | 3ds Max (GIMS Evo)[1] |
| CodeWalker | |
| zModeler3 |
- It only allows the moving and deleting. Editing based on Polygons is only available in 3ds Max & ZModeler3.