GiveWeapon
Gives a player a Weapon.
Note : Event handler have to be Created in a IScript Class! Otherwise it won´t work.
/* We create our IScript class */
public class AltV_Wiki : IScript
{
/* We declare & Create our Event Handler. */
[ScriptEvent(ScriptEventType.PlayerConnect)]
public void OnPlayerConnect(IPlayer player, string reason)
{
//We spawn our Connected Client after 1 sec.
client.Spawn(new Position(0, 0, 72));
// We set his Skin to the standard GTA Online Skin.
client.Model = Alt.Hash("FreemodeMale01");
// We give our Connected Player a Advanced Rifle with 90 Bullets! He should select his new Weapon Instantly.
player.GiveWeapon(AltV.Net.Enums.WeaponModel.AdvancedRifle, 90, true);
}
}
Syntax
//Parameter : (WeaponModel weaponModel, int ammo, bool selectWeapon)
player.GiveWeapon(AltV.Net.Enums.WeaponModel.AdvancedRifle, 90, true);