Class PriorityEntity
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AltV.Net.EntitySync
Assembly: AltV.Net.EntitySync.dll
Syntax
public class PriorityEntity : Entity, IPriorityEntity, IEntity
Constructors
| Improve this Doc View SourcePriorityEntity(UInt64, Vector3, Int32, UInt32)
Declaration
public PriorityEntity(ulong type, Vector3 position, int dimension, uint range)
Parameters
Type | Name | Description |
---|---|---|
System.UInt64 | type | |
System.Numerics.Vector3 | position | |
System.Int32 | dimension | |
System.UInt32 | range |
PriorityEntity(UInt64, Vector3, Int32, UInt32, IDictionary<String, Object>)
Declaration
public PriorityEntity(ulong type, Vector3 position, int dimension, uint range, IDictionary<string, object> data)
Parameters
Type | Name | Description |
---|---|---|
System.UInt64 | type | |
System.Numerics.Vector3 | position | |
System.Int32 | dimension | |
System.UInt32 | range | |
System.Collections.Generic.IDictionary<System.String, System.Object> | data |
Properties
| Improve this Doc View SourceIsHighPriority
Declaration
public bool IsHighPriority { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |