Class LocalObject
Inheritance
System.Object
LocalObject
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: AltV.Net.Client.dll
Syntax
public class LocalObject : Object, IInternalBaseObject, IObject, ISharedObject, ILocalObject, IEntity, ISharedEntity, IWorldObject, ISharedWorldObject, IBaseObject, ISharedBaseObject, INative
Constructors
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LocalObject(ICore, IntPtr, UInt32)
Declaration
public LocalObject(ICore core, IntPtr objectPointer, uint id)
Parameters
| Type |
Name |
Description |
| ICore |
core |
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| IntPtr |
objectPointer |
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| System.UInt32 |
id |
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Properties
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Alpha
Declaration
public byte Alpha { get; set; }
Property Value
| Type |
Description |
| System.Byte |
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Collision
Declaration
public bool Collision { get; }
Property Value
| Type |
Description |
| System.Boolean |
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Gravity
Declaration
public bool Gravity { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
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IsDynamic
Declaration
public bool IsDynamic { get; }
Property Value
| Type |
Description |
| System.Boolean |
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IsStreamedIn
Declaration
public bool IsStreamedIn { get; }
Property Value
| Type |
Description |
| System.Boolean |
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IsWorldObject
Declaration
public bool IsWorldObject { get; }
Property Value
| Type |
Description |
| System.Boolean |
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LocalObjectNativePointer
Declaration
public IntPtr LocalObjectNativePointer { get; }
Property Value
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LodDistance
Declaration
public ushort LodDistance { get; set; }
Property Value
| Type |
Description |
| System.UInt16 |
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Model
Declaration
public uint Model { get; set; }
Property Value
| Type |
Description |
| System.UInt32 |
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NativePointer
Declaration
public override IntPtr NativePointer { get; }
Property Value
Overrides
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StreamingDistance
Declaration
public uint StreamingDistance { get; }
Property Value
| Type |
Description |
| System.UInt32 |
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TextureVariation
Declaration
public byte TextureVariation { get; set; }
Property Value
| Type |
Description |
| System.Byte |
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UsesStreaming
Declaration
public bool UsesStreaming { get; }
Property Value
| Type |
Description |
| System.Boolean |
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Visible
Declaration
public bool Visible { get; set; }
Property Value
| Type |
Description |
| System.Boolean |
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Methods
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ActivatePhysics()
Declaration
public void ActivatePhysics()
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AttachToEntity(ISharedEntity, Int16, Position, Rotation, Boolean, Boolean, Boolean)
Declaration
public void AttachToEntity(ISharedEntity entity, short bone, Position position, Rotation rotation, bool useSoftPinning, bool collision, bool fixedRotation)
Parameters
| Type |
Name |
Description |
| ISharedEntity |
entity |
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| System.Int16 |
bone |
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| Position |
position |
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| Rotation |
rotation |
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| System.Boolean |
useSoftPinning |
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| System.Boolean |
collision |
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| System.Boolean |
fixedRotation |
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AttachToEntity(UInt32, Int16, Position, Rotation, Boolean, Boolean, Boolean)
Declaration
public void AttachToEntity(uint scriptId, short bone, Position position, Rotation rotation, bool useSoftPinning, bool collision, bool fixedRotation)
Parameters
| Type |
Name |
Description |
| System.UInt32 |
scriptId |
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| System.Int16 |
bone |
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| Position |
position |
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| Rotation |
rotation |
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| System.Boolean |
useSoftPinning |
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| System.Boolean |
collision |
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| System.Boolean |
fixedRotation |
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Detach(Boolean)
Declaration
public void Detach(bool dynamic)
Parameters
| Type |
Name |
Description |
| System.Boolean |
dynamic |
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GetId(IntPtr)
Declaration
public static uint GetId(IntPtr objectPointer)
Parameters
| Type |
Name |
Description |
| IntPtr |
objectPointer |
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Returns
| Type |
Description |
| System.UInt32 |
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PlaceOnGroundProperly()
Declaration
public void PlaceOnGroundProperly()
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ResetAlpha()
Declaration
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SetPositionFrozen(Boolean)
Declaration
public void SetPositionFrozen(bool state)
Parameters
| Type |
Name |
Description |
| System.Boolean |
state |
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ToggleCollision(Boolean, Boolean)
Declaration
public void ToggleCollision(bool toggle, bool keepPhysics)
Parameters
| Type |
Name |
Description |
| System.Boolean |
toggle |
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| System.Boolean |
keepPhysics |
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Implements