Interface IServerLibrary
Assembly: AltV.Net.CApi.dll
Syntax
public interface IServerLibrary
Properties
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> BaseObject_DeleteSyncedMetaData { get; }
Property Value
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delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint[], nint[], ulong, void> BaseObject_SetMultipleSyncedMetaData { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr[], System.IntPtr[], System.UInt64, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, void> BaseObject_SetSyncedMetaData { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.Void> |
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Blip_AddTargetPlayer
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Blip_AddTargetPlayer { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Blip_GetTargets
Declaration
delegate* unmanaged[Cdecl]<nint, ulong*, nint> Blip_GetTargets { get; }
Property Value
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delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64*, System.IntPtr> |
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Blip_RemoveTargetPlayer
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Blip_RemoveTargetPlayer { get; }
Property Value
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delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Blip_SetGlobal
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Blip_SetGlobal { get; }
Property Value
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delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Checkpoint_DeleteStreamSyncedMetaData { get; }
Property Value
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delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint> Checkpoint_GetStreamSyncedMetaData { get; }
Property Value
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delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, byte> Checkpoint_HasStreamSyncedMetaData { get; }
Property Value
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delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Byte> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint[], nint[], ulong, void> Checkpoint_SetMultipleStreamSyncedMetaData { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr[], System.IntPtr[], System.UInt64, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, void> Checkpoint_SetStreamSyncedMetaData { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.Void> |
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ColShape_GetColShapeType
Declaration
delegate* unmanaged[Cdecl]<nint, byte> ColShape_GetColShapeType { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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ColShape_IsPlayersOnly
Declaration
delegate* unmanaged[Cdecl]<nint, byte> ColShape_IsPlayersOnly { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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ColShape_SetPlayersOnly
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> ColShape_SetPlayersOnly { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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ConnectionInfo_Accept
Declaration
delegate* unmanaged[Cdecl]<IntPtr, byte, void> ConnectionInfo_Accept { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Byte, System.Void> |
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ConnectionInfo_Decline
Declaration
delegate* unmanaged[Cdecl]<IntPtr, nint, void> ConnectionInfo_Decline { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.IntPtr, System.Void> |
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ConnectionInfo_GetAuthToken
Declaration
delegate* unmanaged[Cdecl]<IntPtr, int*, nint> ConnectionInfo_GetAuthToken { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Int32*, System.IntPtr> |
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ConnectionInfo_GetBaseObject
Declaration
delegate* unmanaged[Cdecl]<IntPtr, nint> ConnectionInfo_GetBaseObject { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.IntPtr> |
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ConnectionInfo_GetBranch
Declaration
delegate* unmanaged[Cdecl]<IntPtr, int*, nint> ConnectionInfo_GetBranch { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Int32*, System.IntPtr> |
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ConnectionInfo_GetCdnUrl
Declaration
delegate* unmanaged[Cdecl]<IntPtr, int*, nint> ConnectionInfo_GetCdnUrl { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Int32*, System.IntPtr> |
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ConnectionInfo_GetCloudAuthResult
Declaration
delegate* unmanaged[Cdecl]<IntPtr, byte> ConnectionInfo_GetCloudAuthResult { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Byte> |
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ConnectionInfo_GetCloudID
Declaration
delegate* unmanaged[Cdecl]<IntPtr, int*, nint> ConnectionInfo_GetCloudID { get; }
Property Value
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delegate*unmanaged [CDecl]<IntPtr, System.Int32*, System.IntPtr> |
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ConnectionInfo_GetDiscordUserID
Declaration
delegate* unmanaged[Cdecl]<IntPtr, long> ConnectionInfo_GetDiscordUserID { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Int64> |
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ConnectionInfo_GetHwIdExHash
Declaration
delegate* unmanaged[Cdecl]<IntPtr, ulong> ConnectionInfo_GetHwIdExHash { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.UInt64> |
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ConnectionInfo_GetHwIdHash
Declaration
delegate* unmanaged[Cdecl]<IntPtr, ulong> ConnectionInfo_GetHwIdHash { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.UInt64> |
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ConnectionInfo_GetID
Declaration
delegate* unmanaged[Cdecl]<IntPtr, uint> ConnectionInfo_GetID { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.UInt32> |
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ConnectionInfo_GetIp
Declaration
delegate* unmanaged[Cdecl]<IntPtr, int*, nint> ConnectionInfo_GetIp { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Int32*, System.IntPtr> |
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ConnectionInfo_GetIsDebug
Declaration
delegate* unmanaged[Cdecl]<IntPtr, byte> ConnectionInfo_GetIsDebug { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Byte> |
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ConnectionInfo_GetName
Declaration
delegate* unmanaged[Cdecl]<IntPtr, int*, nint> ConnectionInfo_GetName { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Int32*, System.IntPtr> |
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ConnectionInfo_GetPasswordHash
Declaration
delegate* unmanaged[Cdecl]<IntPtr, ulong> ConnectionInfo_GetPasswordHash { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.UInt64> |
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ConnectionInfo_GetSocialId
Declaration
delegate* unmanaged[Cdecl]<IntPtr, ulong> ConnectionInfo_GetSocialId { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.UInt64> |
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ConnectionInfo_GetSocialName
Declaration
delegate* unmanaged[Cdecl]<IntPtr, int*, nint> ConnectionInfo_GetSocialName { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Int32*, System.IntPtr> |
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ConnectionInfo_GetText
Declaration
delegate* unmanaged[Cdecl]<IntPtr, int*, nint> ConnectionInfo_GetText { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Int32*, System.IntPtr> |
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ConnectionInfo_GetVersionMajor
Declaration
delegate* unmanaged[Cdecl]<IntPtr, ushort> ConnectionInfo_GetVersionMajor { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.UInt16> |
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ConnectionInfo_GetVersionMinor
Declaration
delegate* unmanaged[Cdecl]<IntPtr, ushort> ConnectionInfo_GetVersionMinor { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.UInt16> |
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ConnectionInfo_IsAccepted
Declaration
delegate* unmanaged[Cdecl]<IntPtr, byte> ConnectionInfo_IsAccepted { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.Byte> |
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ConnectionInfo_SetText
Declaration
delegate* unmanaged[Cdecl]<IntPtr, nint, void> ConnectionInfo_SetText { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<IntPtr, System.IntPtr, System.Void> |
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Core_AddClientConfigKey
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_AddClientConfigKey { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_CreateBlip
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, Vector3, nint[], int, uint*, nint> Core_CreateBlip { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Numerics.Vector3, System.IntPtr[], System.Int32, System.UInt32*, System.IntPtr> |
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Core_CreateBlipAttached
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, nint, nint[], int, uint*, nint> Core_CreateBlipAttached { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.IntPtr, System.IntPtr[], System.Int32, System.UInt32*, System.IntPtr> |
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Core_CreateCheckpoint
Declaration
delegate* unmanaged[Cdecl]<nint, byte, Vector3, float, float, Rgba, uint, uint*, nint> Core_CreateCheckpoint { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Numerics.Vector3, System.Single, System.Single, Rgba, System.UInt32, System.UInt32*, System.IntPtr> |
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Core_CreateMarker
Declaration
delegate* unmanaged[Cdecl]<nint, nint, byte, Vector3, Rgba, nint, uint*, nint> Core_CreateMarker { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Byte, System.Numerics.Vector3, Rgba, System.IntPtr, System.UInt32*, System.IntPtr> |
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Core_CreateObject
Declaration
delegate* unmanaged[Cdecl]<nint, uint, Vector3, Rotation, byte, byte, ushort, uint, uint*, nint> Core_CreateObject { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Numerics.Vector3, Rotation, System.Byte, System.Byte, System.UInt16, System.UInt32, System.UInt32*, System.IntPtr> |
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Core_CreatePed
Declaration
delegate* unmanaged[Cdecl]<nint, uint, Vector3, Rotation, uint, uint*, nint> Core_CreatePed { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Numerics.Vector3, Rotation, System.UInt32, System.UInt32*, System.IntPtr> |
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Core_CreateVehicle
Declaration
delegate* unmanaged[Cdecl]<nint, uint, Vector3, Rotation, uint, uint*, nint> Core_CreateVehicle { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Numerics.Vector3, Rotation, System.UInt32, System.UInt32*, System.IntPtr> |
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Core_CreateVoiceChannel
Declaration
delegate* unmanaged[Cdecl]<nint, byte, float, uint*, nint> Core_CreateVoiceChannel { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Single, System.UInt32*, System.IntPtr> |
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Core_DeallocPedModelInfo
Declaration
delegate* unmanaged[Cdecl]<nint, void> Core_DeallocPedModelInfo { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Core_DeallocVehicleModelInfo
Declaration
delegate* unmanaged[Cdecl]<nint, void> Core_DeallocVehicleModelInfo { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Core_DeallocWeaponModelInfo
Declaration
delegate* unmanaged[Cdecl]<nint, void> Core_DeallocWeaponModelInfo { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_DeleteSyncedMetaData { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_DestroyCheckpoint
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_DestroyCheckpoint { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_DestroyColShape
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_DestroyColShape { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_DestroyVehicle
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_DestroyVehicle { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_DestroyVoiceChannel
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_DestroyVoiceChannel { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_GetClosestEntities
Declaration
delegate* unmanaged[Cdecl]<nint, Vector3, int, int, int, ulong, byte, nint*, byte[], ulong, void> Core_GetClosestEntities { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Numerics.Vector3, System.Int32, System.Int32, System.Int32, System.UInt64, System.Byte, System.IntPtr*, System.Byte[], System.UInt64, System.Void> |
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Core_GetClosestEntitiesCount
Declaration
delegate* unmanaged[Cdecl]<nint, Vector3, int, int, int, ulong, ulong> Core_GetClosestEntitiesCount { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Numerics.Vector3, System.Int32, System.Int32, System.Int32, System.UInt64, System.UInt64> |
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Core_GetColShapeTickRate
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Core_GetColShapeTickRate { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Core_GetConnectionInfos
Declaration
delegate* unmanaged[Cdecl]<nint, ulong*, nint> Core_GetConnectionInfos { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64*, System.IntPtr> |
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Core_GetEntitiesInDimension
Declaration
delegate* unmanaged[Cdecl]<nint, int, ulong, nint*, byte[], ulong, void> Core_GetEntitiesInDimension { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32, System.UInt64, System.IntPtr*, System.Byte[], System.UInt64, System.Void> |
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Core_GetEntitiesInDimensionCount
Declaration
delegate* unmanaged[Cdecl]<nint, int, ulong, ulong> Core_GetEntitiesInDimensionCount { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32, System.UInt64, System.UInt64> |
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Core_GetEntitiesInRange
Declaration
delegate* unmanaged[Cdecl]<nint, Vector3, int, int, ulong, nint*, byte[], ulong, void> Core_GetEntitiesInRange { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Numerics.Vector3, System.Int32, System.Int32, System.UInt64, System.IntPtr*, System.Byte[], System.UInt64, System.Void> |
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Core_GetEntitiesInRangeCount
Declaration
delegate* unmanaged[Cdecl]<nint, Vector3, int, int, ulong, ulong> Core_GetEntitiesInRangeCount { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Numerics.Vector3, System.Int32, System.Int32, System.UInt64, System.UInt64> |
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Core_GetLoadedVehicleModels
Declaration
delegate* unmanaged[Cdecl]<nint, nint*, ulong*, void> Core_GetLoadedVehicleModels { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr*, System.UInt64*, System.Void> |
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Core_GetMaxStreamingObjects
Declaration
delegate* unmanaged[Cdecl]<nint, ushort> Core_GetMaxStreamingObjects { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16> |
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Core_GetMaxStreamingPeds
Declaration
delegate* unmanaged[Cdecl]<nint, ushort> Core_GetMaxStreamingPeds { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16> |
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Core_GetMaxStreamingVehicles
Declaration
delegate* unmanaged[Cdecl]<nint, ushort> Core_GetMaxStreamingVehicles { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16> |
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Core_GetMigrationDistance
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Core_GetMigrationDistance { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Core_GetMigrationThreadCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Core_GetMigrationThreadCount { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Core_GetMigrationTickRate
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Core_GetMigrationTickRate { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Core_GetPedModelInfo
Declaration
delegate* unmanaged[Cdecl]<nint, uint, nint> Core_GetPedModelInfo { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.IntPtr> |
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Core_GetRootDirectory
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Core_GetRootDirectory { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Core_GetServerConfig
Declaration
delegate* unmanaged[Cdecl]<nint, nint> Core_GetServerConfig { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr> |
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Core_GetStreamerThreadCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Core_GetStreamerThreadCount { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Core_GetStreamingDistance
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Core_GetStreamingDistance { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Core_GetStreamingTickRate
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Core_GetStreamingTickRate { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Core_GetSyncReceiveThreadCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Core_GetSyncReceiveThreadCount { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Core_GetSyncSendThreadCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Core_GetSyncSendThreadCount { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Core_GetVehicleModelInfo
Declaration
delegate* unmanaged[Cdecl]<nint, uint, nint> Core_GetVehicleModelInfo { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.IntPtr> |
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Core_GetWeaponModelByHash
Declaration
delegate* unmanaged[Cdecl]<nint, uint, nint> Core_GetWeaponModelByHash { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.IntPtr> |
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Core_HasBenefit
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Core_HasBenefit { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Core_HashPassword
Declaration
delegate* unmanaged[Cdecl]<nint, nint, ulong> Core_HashPassword { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.UInt64> |
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Core_RegisterMetric
Declaration
delegate* unmanaged[Cdecl]<nint, nint, byte, nint[], nint[], ulong, nint> Core_RegisterMetric { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Byte, System.IntPtr[], System.IntPtr[], System.UInt64, System.IntPtr> |
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Core_RestartResource
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_RestartResource { get; }
Property Value
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Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_SetColShapeTickRate
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Core_SetColShapeTickRate { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Core_SetMaxStreamingObjects
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Core_SetMaxStreamingObjects { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
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Core_SetMaxStreamingPeds
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Core_SetMaxStreamingPeds { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
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Core_SetMaxStreamingVehicles
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Core_SetMaxStreamingVehicles { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
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Core_SetMigrationDistance
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Core_SetMigrationDistance { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Core_SetMigrationThreadCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Core_SetMigrationThreadCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Core_SetMigrationTickRate
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Core_SetMigrationTickRate { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Core_SetPassword
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_SetPassword { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_SetStreamerThreadCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Core_SetStreamerThreadCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Core_SetStreamingDistance
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Core_SetStreamingDistance { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Core_SetStreamingTickRate
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Core_SetStreamingTickRate { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, void> Core_SetSyncedMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.Void> |
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Core_SetSyncReceiveThreadCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Core_SetSyncReceiveThreadCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Core_SetSyncSendThreadCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Core_SetSyncSendThreadCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Core_SetVoiceExternal
Declaration
delegate* unmanaged[Cdecl]<nint, nint, ushort, void> Core_SetVoiceExternal { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.UInt16, System.Void> |
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Core_SetVoiceExternalPublic
Declaration
delegate* unmanaged[Cdecl]<nint, nint, ushort, void> Core_SetVoiceExternalPublic { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.UInt16, System.Void> |
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Core_SetWorldProfiler
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Core_SetWorldProfiler { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Core_StartResource
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_StartResource { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_StopResource
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_StopResource { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Core_StopServer
Declaration
delegate* unmanaged[Cdecl]<nint, void> Core_StopServer { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Core_SubscribeCommand
Declaration
delegate* unmanaged[Cdecl]<nint, nint, CommandCallback, byte> Core_SubscribeCommand { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, CommandCallback, System.Byte> |
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Core_TriggerClientEvent
Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, nint[], int, void> Core_TriggerClientEvent { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.IntPtr[], System.Int32, System.Void> |
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Core_TriggerClientEventForAll
Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint[], int, void> Core_TriggerClientEventForAll { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr[], System.Int32, System.Void> |
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Core_TriggerClientEventForSome
Declaration
delegate* unmanaged[Cdecl]<nint, nint[], int, nint, nint[], int, void> Core_TriggerClientEventForSome { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr[], System.Int32, System.IntPtr, System.IntPtr[], System.Int32, System.Void> |
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Core_TriggerClientEventUnreliable
Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, nint[], int, void> Core_TriggerClientEventUnreliable { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.IntPtr[], System.Int32, System.Void> |
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Core_TriggerClientEventUnreliableForAll
Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint[], int, void> Core_TriggerClientEventUnreliableForAll { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr[], System.Int32, System.Void> |
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Core_TriggerClientEventUnreliableForSome
Declaration
delegate* unmanaged[Cdecl]<nint, nint[], int, nint, nint[], int, void> Core_TriggerClientEventUnreliableForSome { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr[], System.Int32, System.IntPtr, System.IntPtr[], System.Int32, System.Void> |
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Core_TriggerClientRPCAnswer
Declaration
delegate* unmanaged[Cdecl]<nint, nint, ushort, nint, nint, void> Core_TriggerClientRPCAnswer { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.UInt16, System.IntPtr, System.IntPtr, System.Void> |
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Core_TriggerClientRPCEvent
Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, nint[], int, ushort> Core_TriggerClientRPCEvent { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.IntPtr[], System.Int32, System.UInt16> |
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Core_TriggerServerEvent
Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint[], int, void> Core_TriggerServerEvent { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr[], System.Int32, System.Void> |
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Core_UnregisterMetric
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Core_UnregisterMetric { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Entity_AttachToEntity
Declaration
delegate* unmanaged[Cdecl]<nint, nint, ushort, ushort, Vector3, Rotation, byte, byte, void> Entity_AttachToEntity { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.UInt16, System.UInt16, System.Numerics.Vector3, Rotation, System.Byte, System.Byte, System.Void> |
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Entity_AttachToEntity_BoneString
Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, nint, Vector3, Rotation, byte, byte, void> Entity_AttachToEntity_BoneString { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.IntPtr, System.Numerics.Vector3, Rotation, System.Byte, System.Byte, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Entity_DeleteStreamSyncedMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Entity_Detach
Declaration
delegate* unmanaged[Cdecl]<nint, void> Entity_Detach { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Entity_GetStreamed
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Entity_GetStreamed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Entity_GetStreamingDistance
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Entity_GetStreamingDistance { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Entity_GetTimestamp
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Entity_GetTimestamp { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Entity_GetVisible
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Entity_GetVisible { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Entity_HasCollision
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Entity_HasCollision { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Entity_SetCollision
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Entity_SetCollision { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint[], nint[], ulong, void> Entity_SetMultipleStreamSyncedMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr[], System.IntPtr[], System.UInt64, System.Void> |
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Entity_SetNetOwner
Declaration
delegate* unmanaged[Cdecl]<nint, nint, byte, void> Entity_SetNetOwner { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Byte, System.Void> |
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Entity_SetStreamed
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Entity_SetStreamed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Entity_SetStreamingDistance
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Entity_SetStreamingDistance { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, void> Entity_SetStreamSyncedMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.Void> |
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Entity_SetVisible
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Entity_SetVisible { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Event_WeaponDamageEvent_SetDamageValue
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Event_WeaponDamageEvent_SetDamageValue { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Metric_Add
Declaration
delegate* unmanaged[Cdecl]<nint, ulong, void> Metric_Add { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64, System.Void> |
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Metric_Begin
Declaration
delegate* unmanaged[Cdecl]<nint, void> Metric_Begin { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Metric_End
Declaration
delegate* unmanaged[Cdecl]<nint, void> Metric_End { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Metric_End2
Declaration
delegate* unmanaged[Cdecl]<nint, void> Metric_End2 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Metric_GetName
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Metric_GetName { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Metric_GetValue
Declaration
delegate* unmanaged[Cdecl]<nint, ulong> Metric_GetValue { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64> |
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Metric_Inc
Declaration
delegate* unmanaged[Cdecl]<nint, void> Metric_Inc { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Metric_SetValue
Declaration
delegate* unmanaged[Cdecl]<nint, ulong, void> Metric_SetValue { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64, System.Void> |
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Object_ActivatePhysics
Declaration
delegate* unmanaged[Cdecl]<nint, void> Object_ActivatePhysics { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Object_PlaceOnGroundProperly
Declaration
delegate* unmanaged[Cdecl]<nint, void> Object_PlaceOnGroundProperly { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Object_SetAlpha
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Object_SetAlpha { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Object_SetLodDistance
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Object_SetLodDistance { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
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Object_SetTextureVariation
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Object_SetTextureVariation { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Outdated
Declaration
Property Value
Type |
Description |
System.Boolean |
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Ped_SetArmour
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Ped_SetArmour { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
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Ped_SetCurrentWeapon
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Ped_SetCurrentWeapon { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Ped_SetHealth
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Ped_SetHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
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Ped_SetMaxHealth
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Ped_SetMaxHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
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Player_AddDecoration
Declaration
delegate* unmanaged[Cdecl]<nint, uint, uint, byte, void> Player_AddDecoration { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt32, System.Byte, System.Void> |
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Player_AddWeaponComponent
Declaration
delegate* unmanaged[Cdecl]<nint, uint, uint, void> Player_AddWeaponComponent { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt32, System.Void> |
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Player_ClearBloodDamage
Declaration
delegate* unmanaged[Cdecl]<nint, void> Player_ClearBloodDamage { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Player_ClearClothes
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Player_ClearClothes { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Player_ClearDecorations
Declaration
delegate* unmanaged[Cdecl]<nint, void> Player_ClearDecorations { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Player_ClearProps
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Player_ClearProps { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Player_ClearTasks
Declaration
delegate* unmanaged[Cdecl]<nint, void> Player_ClearTasks { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Player_DeallocAmmoFlags
Declaration
delegate* unmanaged[Cdecl]<nint, void> Player_DeallocAmmoFlags { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Player_DeallocDecoration
Declaration
delegate* unmanaged[Cdecl]<nint, void> Player_DeallocDecoration { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Player_DeleteLocalMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Player_Despawn
Declaration
delegate* unmanaged[Cdecl]<nint, void> Player_Despawn { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Player_GetAmmo
Declaration
delegate* unmanaged[Cdecl]<nint, uint, ushort> Player_GetAmmo { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt16> |
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Player_GetAmmoFlags
Declaration
delegate* unmanaged[Cdecl]<nint, uint, nint> Player_GetAmmoFlags { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.IntPtr> |
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Player_GetAmmoMax
Declaration
delegate* unmanaged[Cdecl]<nint, uint, int> Player_GetAmmoMax { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Int32> |
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Player_GetAmmoMax100
Declaration
delegate* unmanaged[Cdecl]<nint, uint, int> Player_GetAmmoMax100 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Int32> |
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Player_GetAmmoMax50
Declaration
delegate* unmanaged[Cdecl]<nint, uint, int> Player_GetAmmoMax50 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Int32> |
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Player_GetAmmoSpecialType
Declaration
delegate* unmanaged[Cdecl]<nint, uint, uint> Player_GetAmmoSpecialType { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt32> |
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Player_GetAuthToken
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Player_GetAuthToken { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Player_GetBloodDamageBase64
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Player_GetBloodDamageBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Player_GetClothes
Declaration
delegate* unmanaged[Cdecl]<nint, byte, Cloth*, void> Player_GetClothes { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, Cloth*, System.Void> |
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Player_GetCloudAuthResult
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_GetCloudAuthResult { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_GetCloudID
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Player_GetCloudID { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Player_GetCurrentWeaponTintIndex
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_GetCurrentWeaponTintIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_GetDecorations
Declaration
delegate* unmanaged[Cdecl]<nint, ulong*, nint> Player_GetDecorations { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64*, System.IntPtr> |
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Player_GetDiscordId
Declaration
delegate* unmanaged[Cdecl]<nint, long> Player_GetDiscordId { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int64> |
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Player_GetDlcClothes
Declaration
delegate* unmanaged[Cdecl]<nint, byte, DlcCloth*, void> Player_GetDlcClothes { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, DlcCloth*, System.Void> |
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Player_GetDlcProps
Declaration
delegate* unmanaged[Cdecl]<nint, byte, DlcProp*, void> Player_GetDlcProps { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, DlcProp*, System.Void> |
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Player_GetEyeColor
Declaration
delegate* unmanaged[Cdecl]<nint, ushort> Player_GetEyeColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16> |
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Player_GetFaceFeatureScale
Declaration
delegate* unmanaged[Cdecl]<nint, byte, float> Player_GetFaceFeatureScale { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Single> |
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Player_GetHairColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_GetHairColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_GetHairHighlightColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_GetHairHighlightColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_GetHeadBlendData
Declaration
delegate* unmanaged[Cdecl]<nint, HeadBlendData*, void> Player_GetHeadBlendData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, HeadBlendData*, System.Void> |
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Player_GetHeadBlendPaletteColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, Rgba*, void> Player_GetHeadBlendPaletteColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, Rgba*, System.Void> |
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Player_GetHeadOverlay
Declaration
delegate* unmanaged[Cdecl]<nint, byte, HeadOverlay*, void> Player_GetHeadOverlay { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, HeadOverlay*, System.Void> |
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Player_GetHwidExHash
Declaration
delegate* unmanaged[Cdecl]<nint, ulong> Player_GetHwidExHash { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64> |
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Player_GetHwidHash
Declaration
delegate* unmanaged[Cdecl]<nint, ulong> Player_GetHwidHash { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64> |
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Player_GetInteriorLocation
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Player_GetInteriorLocation { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Player_GetInvincible
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_GetInvincible { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_GetIP
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Player_GetIP { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Player_GetLastDamagedBodyPart
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Player_GetLastDamagedBodyPart { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint> Player_GetLocalMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr> |
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Player_GetPing
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Player_GetPing { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Player_GetProps
Declaration
delegate* unmanaged[Cdecl]<nint, byte, Prop*, void> Player_GetProps { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, Prop*, System.Void> |
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Player_GetSendNames
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_GetSendNames { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_GetSocialClubName
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Player_GetSocialClubName { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Player_GetSocialID
Declaration
delegate* unmanaged[Cdecl]<nint, ulong> Player_GetSocialID { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64> |
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Player_GetWeaponAmmo
Declaration
delegate* unmanaged[Cdecl]<nint, uint, ushort> Player_GetWeaponAmmo { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt16> |
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Player_GetWeaponCount
Declaration
delegate* unmanaged[Cdecl]<nint, ulong> Player_GetWeaponCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64> |
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Player_GetWeapons
Declaration
delegate* unmanaged[Cdecl]<nint, nint*, uint*, void> Player_GetWeapons { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr*, System.UInt32*, System.Void> |
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Player_GetWeaponTintIndex
Declaration
delegate* unmanaged[Cdecl]<nint, uint, byte> Player_GetWeaponTintIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Byte> |
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Player_GiveWeapon
Declaration
delegate* unmanaged[Cdecl]<nint, uint, int, byte, void> Player_GiveWeapon { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Int32, System.Byte, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, byte> Player_HasLocalMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Byte> |
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Player_HasWeapon
Declaration
delegate* unmanaged[Cdecl]<nint, uint, byte> Player_HasWeapon { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Byte> |
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Player_HasWeaponComponent
Declaration
delegate* unmanaged[Cdecl]<nint, uint, uint, byte> Player_HasWeaponComponent { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt32, System.Byte> |
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Player_IsConnected
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_IsConnected { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_IsCrouching
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_IsCrouching { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_IsEntityInStreamingRange
Declaration
delegate* unmanaged[Cdecl]<nint, nint, byte> Player_IsEntityInStreamingRange { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Byte> |
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Player_IsNetworkOwnershipDisabled
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_IsNetworkOwnershipDisabled { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_IsStealthy
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_IsStealthy { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_IsSuperJumpEnabled
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Player_IsSuperJumpEnabled { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Player_Kick
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Player_Kick { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Player_PlayAmbientSpeech
Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, uint, void> Player_PlayAmbientSpeech { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.UInt32, System.Void> |
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Player_PlayAnimation
Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, float, float, int, int, float, byte, byte, byte, void> Player_PlayAnimation { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.Single, System.Single, System.Int32, System.Int32, System.Single, System.Byte, System.Byte, System.Byte, System.Void> |
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Player_PlayScenario
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Player_PlayScenario { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Player_RemoveAllWeapons
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Player_RemoveAllWeapons { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Player_RemoveDecoration
Declaration
delegate* unmanaged[Cdecl]<nint, uint, uint, void> Player_RemoveDecoration { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt32, System.Void> |
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Player_RemoveFaceFeature
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Player_RemoveFaceFeature { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Player_RemoveHeadBlendData
Declaration
delegate* unmanaged[Cdecl]<nint, void> Player_RemoveHeadBlendData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Player_RemoveHeadBlendPaletteColor
Declaration
delegate* unmanaged[Cdecl]<nint, void> Player_RemoveHeadBlendPaletteColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Player_RemoveHeadOverlay
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Player_RemoveHeadOverlay { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Player_RemoveWeapon
Declaration
delegate* unmanaged[Cdecl]<nint, uint, byte> Player_RemoveWeapon { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Byte> |
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Player_RemoveWeaponComponent
Declaration
delegate* unmanaged[Cdecl]<nint, uint, uint, void> Player_RemoveWeaponComponent { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt32, System.Void> |
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Player_SetAmmo
Declaration
delegate* unmanaged[Cdecl]<nint, uint, ushort, void> Player_SetAmmo { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt16, System.Void> |
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Player_SetAmmoFlags
Declaration
delegate* unmanaged[Cdecl]<nint, uint, byte, byte, byte, byte, void> Player_SetAmmoFlags { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Byte, System.Byte, System.Byte, System.Byte, System.Void> |
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Player_SetAmmoMax
Declaration
delegate* unmanaged[Cdecl]<nint, uint, int, void> Player_SetAmmoMax { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Int32, System.Void> |
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Player_SetAmmoMax100
Declaration
delegate* unmanaged[Cdecl]<nint, uint, int, void> Player_SetAmmoMax100 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Int32, System.Void> |
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Player_SetAmmoMax50
Declaration
delegate* unmanaged[Cdecl]<nint, uint, int, void> Player_SetAmmoMax50 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Int32, System.Void> |
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Player_SetAmmoSpecialType
Declaration
delegate* unmanaged[Cdecl]<nint, uint, uint, void> Player_SetAmmoSpecialType { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt32, System.Void> |
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Player_SetArmor
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Player_SetArmor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
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Player_SetBloodDamageBase64
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Player_SetBloodDamageBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Player_SetClothes
Declaration
delegate* unmanaged[Cdecl]<nint, byte, ushort, byte, byte, byte> Player_SetClothes { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.UInt16, System.Byte, System.Byte, System.Byte> |
|
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Player_SetCurrentWeapon
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Player_SetCurrentWeapon { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Player_SetDateTime
Declaration
delegate* unmanaged[Cdecl]<nint, int, int, int, int, int, int, void> Player_SetDateTime { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32, System.Int32, System.Int32, System.Int32, System.Int32, System.Int32, System.Void> |
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|
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Player_SetDlcClothes
Declaration
delegate* unmanaged[Cdecl]<nint, byte, ushort, byte, byte, uint, byte> Player_SetDlcClothes { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.UInt16, System.Byte, System.Byte, System.UInt32, System.Byte> |
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Player_SetDlcProps
Declaration
delegate* unmanaged[Cdecl]<nint, byte, ushort, byte, uint, byte> Player_SetDlcProps { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.UInt16, System.Byte, System.UInt32, System.Byte> |
|
|
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Player_SetEyeColor
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, byte> Player_SetEyeColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Byte> |
|
|
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Player_SetFaceFeature
Declaration
delegate* unmanaged[Cdecl]<nint, byte, float, byte> Player_SetFaceFeature { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Single, System.Byte> |
|
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Player_SetHairColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Player_SetHairColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
|
|
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Player_SetHairHighlightColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Player_SetHairHighlightColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Player_SetHeadBlendData
Declaration
delegate* unmanaged[Cdecl]<nint, uint, uint, uint, uint, uint, uint, float, float, float, void> Player_SetHeadBlendData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt32, System.UInt32, System.UInt32, System.UInt32, System.UInt32, System.Single, System.Single, System.Single, System.Void> |
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Player_SetHeadBlendPaletteColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, byte, byte, byte> Player_SetHeadBlendPaletteColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Byte, System.Byte, System.Byte> |
|
|
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Player_SetHeadOverlay
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, float, byte> Player_SetHeadOverlay { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Single, System.Byte> |
|
|
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Player_SetHeadOverlayColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, byte, byte, byte> Player_SetHeadOverlayColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Byte, System.Byte, System.Byte> |
|
|
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Player_SetHealth
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Player_SetHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
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Player_SetIntoVehicle
Declaration
delegate* unmanaged[Cdecl]<nint, nint, byte, void> Player_SetIntoVehicle { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Byte, System.Void> |
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Player_SetInvincible
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Player_SetInvincible { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Player_SetLastDamagedBodyPart
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Player_SetLastDamagedBodyPart { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, void> Player_SetLocalMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.Void> |
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Player_SetMaxArmor
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Player_SetMaxArmor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
|
|
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Player_SetMaxHealth
Declaration
delegate* unmanaged[Cdecl]<nint, ushort, void> Player_SetMaxHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt16, System.Void> |
|
|
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Player_SetModel
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Player_SetModel { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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|
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Player_SetNetworkOwnershipDisabled
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Player_SetNetworkOwnershipDisabled { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
|
|
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Player_SetProps
Declaration
delegate* unmanaged[Cdecl]<nint, byte, ushort, byte, byte> Player_SetProps { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.UInt16, System.Byte, System.Byte> |
|
|
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Player_SetSendNames
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Player_SetSendNames { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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|
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Player_SetWeaponAmmo
Declaration
delegate* unmanaged[Cdecl]<nint, uint, ushort, void> Player_SetWeaponAmmo { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt16, System.Void> |
|
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Player_SetWeaponTintIndex
Declaration
delegate* unmanaged[Cdecl]<nint, uint, byte, void> Player_SetWeaponTintIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Byte, System.Void> |
|
|
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Player_SetWeather
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Player_SetWeather { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Player_Spawn
Declaration
delegate* unmanaged[Cdecl]<nint, Vector3, uint, void> Player_Spawn { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Numerics.Vector3, System.UInt32, System.Void> |
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Resource_GetMain
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Resource_GetMain { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Resource_GetPath
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Resource_GetPath { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Resource_Start
Declaration
delegate* unmanaged[Cdecl]<nint, void> Resource_Start { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Resource_Stop
Declaration
delegate* unmanaged[Cdecl]<nint, void> Resource_Stop { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Vehicle_DoesWheelHasTire
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_DoesWheelHasTire { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_GetAccelerationLevel
Declaration
delegate* unmanaged[Cdecl]<nint, float> Vehicle_GetAccelerationLevel { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single> |
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Vehicle_GetAppearanceDataBase64
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Vehicle_GetAppearanceDataBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Vehicle_GetArmoredWindowHealth
Declaration
delegate* unmanaged[Cdecl]<nint, byte, float> Vehicle_GetArmoredWindowHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Single> |
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Vehicle_GetArmoredWindowShootCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_GetArmoredWindowShootCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_GetAttached
Declaration
delegate* unmanaged[Cdecl]<nint, nint> Vehicle_GetAttached { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr> |
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Vehicle_GetAttachedTo
Declaration
delegate* unmanaged[Cdecl]<nint, nint> Vehicle_GetAttachedTo { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr> |
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Vehicle_GetBoatAnchor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetBoatAnchor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetBodyAdditionalHealth
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Vehicle_GetBodyAdditionalHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Vehicle_GetBodyHealth
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Vehicle_GetBodyHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Vehicle_GetBrakeLevel
Declaration
delegate* unmanaged[Cdecl]<nint, float> Vehicle_GetBrakeLevel { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single> |
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Vehicle_GetBumperDamageLevel
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_GetBumperDamageLevel { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_GetCounterMeasureCount
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Vehicle_GetCounterMeasureCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Vehicle_GetCustomTires
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetCustomTires { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetDamageDataBase64
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Vehicle_GetDamageDataBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Vehicle_GetDashboardColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetDashboardColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetDirtLevel
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetDirtLevel { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetDoorState
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_GetDoorState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_GetDriver
Declaration
delegate* unmanaged[Cdecl]<nint, nint> Vehicle_GetDriver { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr> |
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Vehicle_GetDriverID
Declaration
delegate* unmanaged[Cdecl]<nint, uint*, byte> Vehicle_GetDriverID { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32*, System.Byte> |
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Vehicle_GetEngineHealth
Declaration
delegate* unmanaged[Cdecl]<nint, int> Vehicle_GetEngineHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32> |
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Vehicle_GetGameStateBase64
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Vehicle_GetGameStateBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Vehicle_GetHeadlightColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetHeadlightColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetHealthDataBase64
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Vehicle_GetHealthDataBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetHybridExtraActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetHybridExtraState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetInteriorColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetInteriorColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetLightsMultiplier
Declaration
delegate* unmanaged[Cdecl]<nint, float> Vehicle_GetLightsMultiplier { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single> |
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Vehicle_GetLightState
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetLightState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetLivery
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetLivery { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetLockState
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetLockState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetMod
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_GetMod { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_GetModKit
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetModKit { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetModKitsCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetModKitsCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetModsCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_GetModsCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_GetNeonActive
Declaration
delegate* unmanaged[Cdecl]<nint, byte*, byte*, byte*, byte*, void> Vehicle_GetNeonActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte*, System.Byte*, System.Byte*, System.Byte*, System.Void> |
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Vehicle_GetNeonColor
Declaration
delegate* unmanaged[Cdecl]<nint, Rgba*, void> Vehicle_GetNeonColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, Rgba*, System.Void> |
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Vehicle_GetNumberplateIndex
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Vehicle_GetNumberplateIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Vehicle_GetNumberplateText
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Vehicle_GetNumberplateText { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Vehicle_GetPartBulletHoles
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_GetPartBulletHoles { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_GetPartDamageLevel
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_GetPartDamageLevel { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_GetPearlColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetPearlColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetPrimaryColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetPrimaryColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetPrimaryColorRGB
Declaration
delegate* unmanaged[Cdecl]<nint, Rgba*, void> Vehicle_GetPrimaryColorRGB { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, Rgba*, System.Void> |
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Vehicle_GetQuaternion
Declaration
delegate* unmanaged[Cdecl]<nint, Quaternion> Vehicle_GetQuaternion { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Numerics.Quaternion> |
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Vehicle_GetRadioStationIndex
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Vehicle_GetRadioStationIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Vehicle_GetRearWheelVariation
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetRearWheelVariation { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetRepairsCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetRepairsCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetRocketRefuelSpeed
Declaration
delegate* unmanaged[Cdecl]<nint, float> Vehicle_GetRocketRefuelSpeed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single> |
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Vehicle_GetRoofLivery
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetRoofLivery { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetRoofState
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetRoofState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetScriptDataBase64
Declaration
delegate* unmanaged[Cdecl]<nint, int*, nint> Vehicle_GetScriptDataBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32*, System.IntPtr> |
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Vehicle_GetScriptMaxSpeed
Declaration
delegate* unmanaged[Cdecl]<nint, float> Vehicle_GetScriptMaxSpeed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single> |
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Vehicle_GetSecondaryColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetSecondaryColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetSecondaryColorRGB
Declaration
delegate* unmanaged[Cdecl]<nint, Rgba*, void> Vehicle_GetSecondaryColorRGB { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, Rgba*, System.Void> |
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Vehicle_GetSpecialDarkness
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetSpecialDarkness { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetTimedExplosionCulprit
Declaration
delegate* unmanaged[Cdecl]<nint, nint> Vehicle_GetTimedExplosionCulprit { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr> |
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Vehicle_GetTimedExplosionTime
Declaration
delegate* unmanaged[Cdecl]<nint, uint> Vehicle_GetTimedExplosionTime { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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Vehicle_GetTireSmokeColor
Declaration
delegate* unmanaged[Cdecl]<nint, Rgba*, void> Vehicle_GetTireSmokeColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, Rgba*, System.Void> |
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Vehicle_GetTrainCarriageConfigIndex
Declaration
delegate* unmanaged[Cdecl]<nint, sbyte> Vehicle_GetTrainCarriageConfigIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.SByte> |
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Vehicle_GetTrainConfigIndex
Declaration
delegate* unmanaged[Cdecl]<nint, sbyte> Vehicle_GetTrainConfigIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.SByte> |
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Vehicle_GetTrainCruiseSpeed
Declaration
delegate* unmanaged[Cdecl]<nint, float> Vehicle_GetTrainCruiseSpeed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single> |
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Vehicle_GetTrainDirection
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetTrainDirection { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetTrainDistanceFromEngine
Declaration
delegate* unmanaged[Cdecl]<nint, float> Vehicle_GetTrainDistanceFromEngine { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single> |
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Vehicle_GetTrainEngineId
Declaration
delegate* unmanaged[Cdecl]<nint, nint> Vehicle_GetTrainEngineId { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr> |
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Vehicle_GetTrainForceDoorsOpen
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetTrainForceDoorsOpen { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetTrainLinkedToBackwardId
Declaration
delegate* unmanaged[Cdecl]<nint, nint> Vehicle_GetTrainLinkedToBackwardId { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr> |
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Vehicle_GetTrainLinkedToForwardId
Declaration
delegate* unmanaged[Cdecl]<nint, nint> Vehicle_GetTrainLinkedToForwardId { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr> |
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Vehicle_GetTrainRenderDerailed
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetTrainRenderDerailed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetTrainTrackId
Declaration
delegate* unmanaged[Cdecl]<nint, sbyte> Vehicle_GetTrainTrackId { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.SByte> |
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Vehicle_GetVelocity
Declaration
delegate* unmanaged[Cdecl]<nint, Vector3*, void> Vehicle_GetVelocity { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Numerics.Vector3*, System.Void> |
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Vehicle_GetWeaponCapacity
Declaration
delegate* unmanaged[Cdecl]<nint, byte, int> Vehicle_GetWeaponCapacity { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Int32> |
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Vehicle_GetWheelColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetWheelColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetWheelHealth
Declaration
delegate* unmanaged[Cdecl]<nint, byte, float> Vehicle_GetWheelHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Single> |
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Vehicle_GetWheelType
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetWheelType { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetWheelVariation
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetWheelVariation { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_GetWindowTint
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_GetWindowTint { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_HasArmoredWindows
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_HasArmoredWindows { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_HasTimedExplosion
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_HasTimedExplosion { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_HasTrainPassengerCarriages
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_HasTrainPassengerCarriages { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsDaylightOn
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsDaylightOn { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsDestroyed
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsDestroyed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsDriftMode
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsDriftMode { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsEngineOn
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsEngineOn { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_IsExtraOn { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_IsFlamethrowerActive
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsFlamethrowerActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsHandbrakeActive
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsHandbrakeActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsHornActive
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsHornActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsLightDamaged
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_IsLightDamaged { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_IsManualEngineControl
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsManualEngineControl { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsNeonActive
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsNeonActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsNightlightOn
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsNightlightOn { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsPrimaryColorRGB
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsPrimaryColorRGB { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsSecondaryColorRGB
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsSecondaryColorRGB { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsSirenActive
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsSirenActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsSpecialLightDamaged
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_IsSpecialLightDamaged { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_IsTireSmokeColorCustom
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsTireSmokeColorCustom { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsTowingDisabled
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsTowingDisabled { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsTrainCaboose
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsTrainCaboose { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsTrainEngine
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsTrainEngine { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsTrainMissionTrain
Declaration
delegate* unmanaged[Cdecl]<nint, byte> Vehicle_IsTrainMissionTrain { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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Vehicle_IsWheelBurst
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_IsWheelBurst { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_IsWheelDetached
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_IsWheelDetached { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_IsWheelOnFire
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_IsWheelOnFire { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_IsWindowDamaged
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_IsWindowDamaged { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_IsWindowOpened
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_IsWindowOpened { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_LoadAppearanceDataFromBase64
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Vehicle_LoadAppearanceDataFromBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Vehicle_LoadDamageDataFromBase64
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Vehicle_LoadDamageDataFromBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Vehicle_LoadGameStateFromBase64
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Vehicle_LoadGameStateFromBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Vehicle_LoadHealthDataFromBase64
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Vehicle_LoadHealthDataFromBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Vehicle_LoadScriptDataFromBase64
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Vehicle_LoadScriptDataFromBase64 { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Vehicle_Repair
Declaration
delegate* unmanaged[Cdecl]<nint, void> Vehicle_Repair { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Void> |
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Vehicle_SetArmoredWindowHealth
Declaration
delegate* unmanaged[Cdecl]<nint, byte, float, void> Vehicle_SetArmoredWindowHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Single, System.Void> |
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Vehicle_SetArmoredWindowShootCount
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetArmoredWindowShootCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetBadge
Declaration
delegate* unmanaged[Cdecl]<nint, uint, uint, VehicleBadgePosition[], ushort, void> Vehicle_SetBadge { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.UInt32, VehicleBadgePosition[], System.UInt16, System.Void> |
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Vehicle_SetBoatAnchor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetBoatAnchor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetBodyAdditionalHealth
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Vehicle_SetBodyAdditionalHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Vehicle_SetBodyHealth
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Vehicle_SetBodyHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Vehicle_SetBumperDamageLevel
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetBumperDamageLevel { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetCounterMeasureCount
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Vehicle_SetCounterMeasureCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Vehicle_SetCustomTires
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetCustomTires { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetDashboardColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetDashboardColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetDirtLevel
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetDirtLevel { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetDisableTowing
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetDisableTowing { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetDoorState
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetDoorState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetDriftMode
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetDriftMode { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetEngineHealth
Declaration
delegate* unmanaged[Cdecl]<nint, int, void> Vehicle_SetEngineHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32, System.Void> |
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Vehicle_SetEngineOn
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetEngineOn { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetHeadlightColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetHeadlightColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetHybridExtraActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetHybridExtraState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetInteriorColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetInteriorColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetLightDamaged
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetLightDamaged { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetLightsMultiplier
Declaration
delegate* unmanaged[Cdecl]<nint, float, void> Vehicle_SetLightsMultiplier { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single, System.Void> |
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Vehicle_SetLightState
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetLightState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetLivery
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetLivery { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetLockState
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetLockState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetManualEngineControl
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetManualEngineControl { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetMod
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, byte> Vehicle_SetMod { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Byte> |
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Vehicle_SetModKit
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte> Vehicle_SetModKit { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte> |
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Vehicle_SetNeonActive
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, byte, byte, void> Vehicle_SetNeonActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Byte, System.Byte, System.Void> |
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Vehicle_SetNeonColor
Declaration
delegate* unmanaged[Cdecl]<nint, Rgba, void> Vehicle_SetNeonColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, Rgba, System.Void> |
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Vehicle_SetNumberplateIndex
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Vehicle_SetNumberplateIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Vehicle_SetNumberplateText
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Vehicle_SetNumberplateText { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Vehicle_SetPartBulletHoles
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetPartBulletHoles { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetPartDamageLevel
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetPartDamageLevel { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetPearlColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetPearlColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetPetrolTankHealth
Declaration
delegate* unmanaged[Cdecl]<nint, int, void> Vehicle_SetPetrolTankHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32, System.Void> |
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Vehicle_SetPrimaryColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetPrimaryColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetPrimaryColorRGB
Declaration
delegate* unmanaged[Cdecl]<nint, Rgba, void> Vehicle_SetPrimaryColorRGB { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, Rgba, System.Void> |
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Vehicle_SetQuaternion
Declaration
delegate* unmanaged[Cdecl]<nint, Quaternion, void> Vehicle_SetQuaternion { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Numerics.Quaternion, System.Void> |
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Vehicle_SetRadioStationIndex
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> Vehicle_SetRadioStationIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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Vehicle_SetRearWheels
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetRearWheels { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetRocketRefuelSpeed
Declaration
delegate* unmanaged[Cdecl]<nint, float, void> Vehicle_SetRocketRefuelSpeed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single, System.Void> |
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Vehicle_SetRoofLivery
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetRoofLivery { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetRoofState
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetRoofState { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetScriptMaxSpeed
Declaration
delegate* unmanaged[Cdecl]<nint, float, void> Vehicle_SetScriptMaxSpeed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single, System.Void> |
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Vehicle_SetSearchLight
Declaration
delegate* unmanaged[Cdecl]<nint, byte, nint, byte> Vehicle_SetSearchLight { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.IntPtr, System.Byte> |
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Vehicle_SetSecondaryColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetSecondaryColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetSecondaryColorRGB
Declaration
delegate* unmanaged[Cdecl]<nint, Rgba, void> Vehicle_SetSecondaryColorRGB { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, Rgba, System.Void> |
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Vehicle_SetSirenActive
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetSirenActive { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetSpecialDarkness
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetSpecialDarkness { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetSpecialLightDamaged
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetSpecialLightDamaged { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetTimedExplosion
Declaration
delegate* unmanaged[Cdecl]<nint, byte, nint, uint, void> Vehicle_SetTimedExplosion { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.IntPtr, System.UInt32, System.Void> |
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Vehicle_SetTireSmokeColor
Declaration
delegate* unmanaged[Cdecl]<nint, Rgba, void> Vehicle_SetTireSmokeColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, Rgba, System.Void> |
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Vehicle_SetTrainCarriageConfigIndex
Declaration
delegate* unmanaged[Cdecl]<nint, sbyte, void> Vehicle_SetTrainCarriageConfigIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.SByte, System.Void> |
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Vehicle_SetTrainConfigIndex
Declaration
delegate* unmanaged[Cdecl]<nint, sbyte, void> Vehicle_SetTrainConfigIndex { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.SByte, System.Void> |
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Vehicle_SetTrainCruiseSpeed
Declaration
delegate* unmanaged[Cdecl]<nint, float, void> Vehicle_SetTrainCruiseSpeed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single, System.Void> |
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Vehicle_SetTrainDirection
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetTrainDirection { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetTrainDistanceFromEngine
Declaration
delegate* unmanaged[Cdecl]<nint, float, void> Vehicle_SetTrainDistanceFromEngine { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single, System.Void> |
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Vehicle_SetTrainEngineId
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Vehicle_SetTrainEngineId { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Vehicle_SetTrainForceDoorsOpen
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetTrainForceDoorsOpen { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetTrainHasPassengerCarriages
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetTrainHasPassengerCarriages { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetTrainIsCaboose
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetTrainIsCaboose { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetTrainIsEngine
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetTrainIsEngine { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetTrainLinkedToBackwardId
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Vehicle_SetTrainLinkedToBackwardId { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Vehicle_SetTrainLinkedToForwardId
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> Vehicle_SetTrainLinkedToForwardId { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Vehicle_SetTrainMissionTrain
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetTrainMissionTrain { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetTrainRenderDerailed
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetTrainRenderDerailed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetTrainTrackId
Declaration
delegate* unmanaged[Cdecl]<nint, sbyte, void> Vehicle_SetTrainTrackId { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.SByte, System.Void> |
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Vehicle_SetWeaponCapacity
Declaration
delegate* unmanaged[Cdecl]<nint, byte, int, void> Vehicle_SetWeaponCapacity { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Int32, System.Void> |
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Vehicle_SetWheelBurst
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetWheelBurst { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetWheelColor
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetWheelColor { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetWheelDetached
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetWheelDetached { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetWheelFixed
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetWheelFixed { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Vehicle_SetWheelHasTire
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetWheelHasTire { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetWheelHealth
Declaration
delegate* unmanaged[Cdecl]<nint, byte, float, void> Vehicle_SetWheelHealth { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Single, System.Void> |
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Vehicle_SetWheelOnFire
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetWheelOnFire { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetWheels
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetWheels { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetWindowDamaged
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetWindowDamaged { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetWindowOpened
Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_SetWindowOpened { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Vehicle_SetWindowTint
Declaration
delegate* unmanaged[Cdecl]<nint, byte, void> Vehicle_SetWindowTint { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, byte, byte, void> Vehicle_ToggleExtra { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte, System.Byte, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> VirtualEntity_DeleteStreamSyncedMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint[], nint[], ulong, void> VirtualEntity_SetMultipleStreamSyncedMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr[], System.IntPtr[], System.UInt64, System.Void> |
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Declaration
delegate* unmanaged[Cdecl]<nint, nint, nint, void> VirtualEntity_SetStreamSyncedMetaData { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.IntPtr, System.Void> |
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VoiceChannel_AddPlayer
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> VoiceChannel_AddPlayer { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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VoiceChannel_GetBaseObject
Declaration
delegate* unmanaged[Cdecl]<nint, nint> VoiceChannel_GetBaseObject { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr> |
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VoiceChannel_GetFilter
Declaration
delegate* unmanaged[Cdecl]<nint, uint> VoiceChannel_GetFilter { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32> |
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VoiceChannel_GetMaxDistance
Declaration
delegate* unmanaged[Cdecl]<nint, float> VoiceChannel_GetMaxDistance { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single> |
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VoiceChannel_GetPlayerCount
Declaration
delegate* unmanaged[Cdecl]<nint, ulong> VoiceChannel_GetPlayerCount { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64> |
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VoiceChannel_GetPlayers
Declaration
delegate* unmanaged[Cdecl]<nint, ulong*, nint> VoiceChannel_GetPlayers { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt64*, System.IntPtr> |
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VoiceChannel_GetPriority
Declaration
delegate* unmanaged[Cdecl]<nint, int> VoiceChannel_GetPriority { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32> |
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VoiceChannel_HasPlayer
Declaration
delegate* unmanaged[Cdecl]<nint, nint, byte> VoiceChannel_HasPlayer { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Byte> |
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VoiceChannel_IsPlayerMuted
Declaration
delegate* unmanaged[Cdecl]<nint, nint, byte> VoiceChannel_IsPlayerMuted { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Byte> |
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VoiceChannel_IsSpatial
Declaration
delegate* unmanaged[Cdecl]<nint, byte> VoiceChannel_IsSpatial { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Byte> |
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VoiceChannel_MutePlayer
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> VoiceChannel_MutePlayer { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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VoiceChannel_RemovePlayer
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> VoiceChannel_RemovePlayer { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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VoiceChannel_SetFilter
Declaration
delegate* unmanaged[Cdecl]<nint, uint, void> VoiceChannel_SetFilter { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.UInt32, System.Void> |
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VoiceChannel_SetPriority
Declaration
delegate* unmanaged[Cdecl]<nint, int, void> VoiceChannel_SetPriority { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Int32, System.Void> |
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VoiceChannel_UnmutePlayer
Declaration
delegate* unmanaged[Cdecl]<nint, nint, void> VoiceChannel_UnmutePlayer { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.IntPtr, System.Void> |
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WorldObject_GetPositionCoords
Declaration
delegate* unmanaged[Cdecl]<nint, float*, float*, float*, int*, void> WorldObject_GetPositionCoords { get; }
Property Value
Type |
Description |
delegate*unmanaged [CDecl]<System.IntPtr, System.Single*, System.Single*, System.Single*, System.Int32*, System.Void> |
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