Synchronization
When a thing or entity is synchronized, it means it is the same on all clients and requires no manual synchronization.
Here is an list of things that may be synchronized:
- Player Clothing
- Player Appearance
- Player Animations
- Player Tasks
- Player Driving Tasks
- Players on Ladders
- Players Shooting
- Players Fist Fighting
- Players Rolling
- Players Crouching (Have to change stance.)
- Players Crawling (Have to change stance.)
- Player/Ped/Vehicle Parachute (Since v15)
- Vehicle Damage
- Vehicle Mods
- Vehicle Colors
- Vehicle Movement
- Vehicle Crashing
- Objects from Tasks
- Swimming
- Diving
- Waves (If weather is synchronized)
- Wind Turbines
- Street Lights
- Moving Stunt Props
- Anything that uses Network Time
This synchronization can be confirmed with upwards of 600+ players.